2013 Volleyball Rules

Rules for

Intramural Volleyball

Rule 1: The Game

Section 1: Definition

Volleyball is a game played by two teams of six players each with an inflated ball on a

rectangular court separated into two areas by a net. One team serves the ball over the net,

trying to make it land within the opponent’s playing area. The receiving team attempts to

return the ball over the net in such a manner that it will land within the opponent’s

playing area.

Section 2: Match

A match shall consist of the best two out of three games. The first team to win two games

shall be the winner of the match. The third game shall not be played unless it is necessary

to determine the winner of the match.

Section 3: The Game the first two games shall be 15 points, and a team must win by two points. The third, and deciding game shall be 10 points, and a team must win by two points.

Section 4: Time Limit

There will be a 45 Minute time limit for all volleyball games. Once the time limit has

expired the game shall be considered over at that point.

Section 5: Overtime

If the game is tied at the end of the time limit, the teams will play one more serve to

determine a winner.

Rule 2: The Court

Section 1: Out of Bounds

A ball is out of bounds and becomes dead when it:

A. Touches a wall, objects mounted flush with a wall, or objects on the floor outside

the court without interfering with a player’s legitimate effort to play the ball.

B. Touches the floor completely outside the court’s boundary lines.

C. Touches the net antennas above or within the net or does not pass over the net

entirely between the net antennas.

D. Touches the net cables or net completely inside the antenna, net supports or

referees platform.

E. Touches a non-player who is not interfering with a player’s legitimate effort to

play the ball.

F. Touches the ceiling or overhead obstructions beyond the vertical plane of the net

and its out of bounds extensions.

G. Touches or enters (from the direction of the court) a non-playable area beyond the

legal reach of a player.

H. Touches any part of a backboard or its supports hanging in a vertical position,

over a playable area if it is a served ball or, in the judgment of the official, the ball

would not have remained in play if the backboard had not been there.

Rule 3: Player Equipment

Section 1: Equipment

A guard, cast or brace made of hard unyielding leather, plaster, pliable (soft) plastic,

metal or any other hard substance, even though padded, is not permitted on the finger,

hand, wrist, or forearm. Supports/braces are permitted on other parts of the body. (an

elbow brace shall not extend more than halfway down the forearm) Any equipment that in the judgment of the referee increases a player’s advantage is prohibited. Hair devices made of soft material may be worn, but may not exceed two inches in width.

Section 2: Jewelry

Players shall not wear jewelry. Medical alert bracelets are not considered jewelry. A

medical-alert medal must be taped and must be visible.

Rule 4: Legal Uniform

Section 1: Players Uniforms

All players on a team shall wear:

A. A uniform that is free of hard, unyielding items.

B. Shoes that are non-marking and cover the entire foot.

C. Shorts or Pants.

Rule 5: Teams

Section 1: Number of Players

A team shall consist of six players to begin the first game of the match. If a team has

fewer than four players to begin the match, a forfeit shall be declared. If a team has fewer

than six eligible players, due to injury or other cause, after the start of the match, it shall

continue play.

Section 2: Participation

Participation is limited to currently-enrolled, fee-paying UMM, faculty

members, and full-time staff. All participants must have a valid Clipper Card to

participate in the competition.

Section 3: The Captain

A playing captain shall be designated by each team; this is the only player who may

communicate with the officials.

Rule 6: During Play

Section 1: Team Benches

All non-playing team members shall be seated on the designated team bench during the

game.

Section 2: Net Play

A ball contacting and crossing the net shall remain in play provided contact is entirely

within the net antennas. No player shall come in contact with the net at any time during

play this will result in a violation.

Section 3: Legal Attacks

A legal attack on the ball must be performed by a player located on the front row or a

player on the back row who begins his/her attack from behind the 10 foot line. If a serve

is attacked or blocked, play will be stopped immediately, and a point will be awarded to

the serving team.

Section 4: Legal Serve

A legal serve must be contacted within the service area. The ball must cross over the net

without the assistance of another team member. The server must immediately re-enter the

playing area after the serve. Although unlimited substitutions are allowed, the same

player may not serve in two consecutive serving positions.

Section 5: Rotations

Each time a team is awarded a serve the team shall rotate one time in a clockwise motion.

If this does not occur a violation will be called and the opposing team will be awarded a

point and serve.

Section 6: Replays

If it cannot be determined whether a ball landed in bounds or out of bounds the point

shall be replayed.

Section7: Legal Touch

A legal touch is a touch of a ball by any part of a player’s body that does not allow the

ball to hit the floor.

Rule 7: Scoring

Section 1: Points

A point shall be scored by the opponent each time a team commits a fault or violation. Section 2: Rally Scoring

If the serving team wins the rally, it scores a point and continues to serve. If the receiving

team wins the rally, it scores a point and gains the serve.

Rule 8: Sportsmanship

Sportsmanship is an important part of intramural sports. Any player who uses foul

language, violently protests a call, or curses an intramural staff member, will be removed

from the game and will automatically be suspended from his/her team's next game.

Any player who touches an official or staff member will be placed on

suspension from all Intramural activities for a minimum period of one calendar year from

the time of the incident.

deciding game shall be 15 points, and a team must win by two points.

Section 4: Time Limit

There will be a 45 Minute time limit for all volleyball games. Once the time limit has

expired the game shall be considered over at that point.

Section 5: Overtime

If the game is tied at the end of the time limit, the teams will play one more serve to

determine a winner.

 

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